![]() ![]() ![]() Song of the Deep is an example, where we are launching a line of books and possibly a TV deal or collectibles.” Beyond that, we are looking for titles that could be Triple-A. There is no other publisher who can guarantee a retail presence. Those are hard to bring to the market, and our conversations show the need. “We see a hole for games that cost zero to $15 million to make. “If you look at the traditional publishing model, there is a heavy reliance on Triple-A titles with $40 million to $50 million development budgets,” Stanley said. ![]() 30+ sessions and 500+ attendees are set to arrive, so don’t want to miss this opportunity to expand your network. Re-experience the excitement of connecting with your community live at GamesBeat Summit’s in-person event on April 26 in Los Angeles, CA, and virtually April 27-28. ![]()
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