![]() ![]() ![]() What it equates to is about 210 miles of road. "That in no way means it's a small world. You can see the Golden Gate Bridge way off in the distance. ![]() "Driver: San Francisco's San Francisco is a more condensed version of San Francisco. Creating the virtual city in which the game takes place presented a huge challenge to the team one that pushed them too hard at times, Haynes said. Making Driver run at a silky smooth 60FPS was not the only problem Reflections faced. "But it does make for a very enjoyable game, and that was the experience they were going for." I would much rather have another 16 milliseconds of graphical detail to throw at it. "But as an art advocate, I'm not going to tell you that would be my preference if we were going to do this game over again. The game plays very fast-paced, with a lot of action and moving around. And it was very noticeable the difference from playing the game. "A question we get is, is it worth it? Can you even tell? From a gameplay standpoint, and within the engine itself, we did have a toggle that would allow you to switch to 30. UK studio Reflections has explained its decision to make the single-player portion of Driver: San Francisco run at 60 frames per second and revealed the challenges doing so presented the development team.Īrt director Mike Haynes told an audience at GDC Europe 2011, attended by Eurogamer today, that dropping to 30FPS would have allowed the team to double its budget for adding detail to the game world but insisted 60FPS has its benefits. ![]()
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